Microsoft HoloLens: A Peek Into Virtual Reality

Microsoft Hololens, one of the most anticipated projects of the company, got out of the shadows this past Wednesday. The project has been in workings since October 2014, but only as of this week have we gotten some wind on it. The concept of a virtual reality headset is not something that new; devices like Samsung Gear VR, Oculus Rift, Sony Project Morpheus, Epson Moverio are some of the names in this niche. Microsoft HoloLens is making its way through all these headsets, with promises to shine.

Many of you are familiar with what a Virtual Reality headset can accomplish, having seen all those Sci-Fi movies and series surely put you up to speed with the possibilities of such a device. The technology advancements in this field might just blow your mind right off and the Microsoft HoloLens is one of the contenders. The principle behind it resembles the Google Glass to a quite a fair extent; it makes use of augmented reality to project virtual objects in your field of sight, objects that can be handled to your desire. There is this cool video going around which shows the pure awesomeness of the HoloLens project.

Microsoft HoloLens is keen on offering its users a more easy and friendly experience, unlike the Google-Glass, with an easier interface that can be utilized for a wide array of tasks and activities, such as: gaming, watching videos on Youtube/streaming on Netflix, graphic design, 3D design etc. You could basically use this for anything, if we are to heed Microsoft’s word on it, hell… even take a quick trip to the Moon into the middle of an asteroid crater to star gaze.

Projects like this don’t always come with goodies, setbacks are also at play here. Since the device comes packing with a CPU, a GPU and a “holographic processing unit” (HPU), it will need a good cooling system… lots of fans! Even if the design of the head-piece is a drool-over, in order to make it fully functional, Microsoft will have to invest not only money, but also time in it. It might take some years before the tech necessary to make Microsoft HoloLens fully operational will appear, as it requires small pieces to be crammed up in an even smaller space. Not to mention that battery life has to be decent in order to make the headset wearable at all times and in different scenarios. Guess we will just have to play the waiting game. In the mean we encourage you to share your thoughts on this in the comment section below.